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Listed under:  Mathematics  >  Number (Mathematics)  >  Proportions
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TIMES Module 11: Statistics and Probability: chance, year 6 - teacher guide

This is a 17-page guide for teachers. It continues the development of probability. A careful consideration of outcomes and equally likely outcomes is undertaken. Experiments involving known probabilities are considered and what is observed is compared with what is expected. This is carried out with both small and large ...

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Arithmetic four

This is an interactive game for two students in which they solve arithmetic problems, similar to 'Connect four'. The players can choose to work with whole number and integer addition, subtraction, multiplication and division. The length of time each player will have and the level of difficulty of the problems can also be ...

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Fractions

This is a website designed for both teachers and students that addresses components of the arithmetic of fractions. It is particularly relevant for comparison and addition and subtraction of fractions with related denominators. It also contains material on finding a fraction of a quantity where the result is a whole number. ...

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Whole numbers with all four operations

This is a website designed for both teachers and students that addresses whole numbers with the four operations from the Australian Curriculum for year 6 students. It contains material on the strategies and algorithms used when adding, subtracting, multiplying and dividing whole numbers. There are pages for both teachers ...

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Percentage discounts

This is a website designed for both teachers and students that refers to making connections between percentages, decimals and fractions, as well as calculating percentages and percentage discounts from the Australian Curriculum for year 6 students. It contains material on calculating percentages of an amount and calculating ...

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Sites2See – number for primary

Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.

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Mixed Up Maths, Ep 12: Super Cyril's circus supplies

Do you know how to draw up a budget? Find out how it's done. In our example our host is throwing a circus party and has $100 to spend. See how he plans to spend the money. Throw in a few discounts of 10% and 50% and look what he can afford. Does he mange to stick to his budget?

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BTN: What is the GST?

The Goods and Services Tax (GST) is a tax placed on things people buy with money or things people do for money. Can you name some goods and services that have GST? What about some goods and services that don't have GST? Find out when and why the GST was first introduced.

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Modelling climate changes

There is a saying: 'climate is what you expect and weather is what you get'. |Understanding climate change is very difficult for most people, especially when the weather we experience is different from the information we are given by scientists about the climate changing. The difference is that weather reflects short-term ...

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MathXplosion, Ep 50: How to use a tetrahedron to solve the tree problem

How can you place four trees exactly the same distance apart from one other? By making a model! By using miniature trees to make a model of the problem, it becomes clear that a 2D solution is impossible. We learn how objects can help us visualise the problem situation, which in this case requires a 3D solution: a tetrahedron.

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ABC News: Mapping a sea voyage: calculating distance

Scientists involved in the Two Bays Project describe data collection methods for their 20-day expedition around Port Phillip and Western Port bays. Watch this clip to view the route mapped out by the scientists. Use Google Maps to recreate the route and calculate the total distance travelled.

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BTN: Yes, fashion designers need maths skills!

Are you interested in becoming a fashion designer? Or an architect? Or a pilot? Did you know that you need maths skills to succeed in all of these careers? Watch this video to learn how fashion designer Cristina uses maths in her work. How does architect Thomas use it? And why is maths important to pilot Paul? Can you think ...

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MoneySmart: It's raining cats and dogs...and chickens?

This is a year 6 mathematics unit of work about keeping pets. The unit is intended to take about 12 hours of teaching and learning time, and is recommended for near the end of the school year. It consists of an introduction, seven sets of student activities, and teacher notes. The student activities include building a word ...

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MoneySmart: The fun begins: plan, budget, profit!

This is a unit of work integrating aspects of the year 6 mathematics, English, geography, and economics and business curriculums around planning a nature fun park. The unit is intended to take about eight hours. It consists of eight sets of student activities supported by teacher notes, including mapping, holding discussions, ...

Interactive

Playground percentages

Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.

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Literacy and numeracy improvement: a whole-school approach

This teacher resource describes how 74 public schools in metropolitan, regional and rural Western Australia used three major components of the school improvement cycle to achieve significant improvement in the literacy and numeracy learning outcomes of their students. The resource is organised in nine sections: Summary, ...

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Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

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Secondary mathematics: using real data

These seven learning activities, which focus on the use of 'real data' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use the three content strands ...

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What's the problem: nature: level 2

Star as a contestant in a quiz show! Select three worded mathematical problems, about nature, from two categories: 'plants' or 'animals'. Identify the correct answer for each step in the problem-solving process. Examine the suggestions made by the panel to help you. Collect a prize based on your score.